Hadi Sajjadi

Hadi Sajjadi

Senior Game Developer

hsajjadi47@gmail.com(+98)9190151423Tehran, IranPortfolio

My 6-year journey in game development has been an absolute passion project. I've spent my career deeply immersed in Unity, crafting a diverse portfolio that includes everything from quick and fun casual games to long-term, player-driven free-to-play live service titles. I've also loved venturing into the world of WebGL, using tools like Cocos Creator, Pixi.js, and Unity to bring games to life directly in the browser.

Led the development of games with 4M+ monthly active users
Led the full development team for many games
Drove strategic development for 3 live service games
Developed internal tools that streamlined studio-wide processes

Work Experience

My professional journey

Karizma Game Studio

Senior Game Developer

Karizma Game Studio

Jun 2024 Present · Iran · full-time

Leading multiplayer game development and live operations for successful free-to-play titles.

  • Engineered client-side multiplayer functionality for four game projects, integrating various back-end technologies like SmartFoxServer and WebSocket solutions
  • Led the full-cycle development of a successful spin-off game for the Quiz of Kings franchise, managing the project from concept to launch
  • Drove strategic development and live operations for three live service games, including a top-selling title on the Cafe Bazaar platform
  • Implemented new game modes and features that increased revenue by expanding player engagement
  • Developed internal tools and reusable packages that streamlined studio-wide development processes and accelerated project cycles
UnityC#SmartFoxServerWebSocketCocos CreatorWebGL
Inex Game Studio

Game Developer

Inex Game Studio

Jun 2022 Jun 2023 · Iran · full-time

Rapid prototyping and full-cycle development of casual and hyper-casual games.

  • Rapidly prototyped and iterated on hyper-casual game concepts, creating playable builds to evaluate new mechanics and market viability
  • Led the complete development lifecycle for a portfolio of casual games, translating publisher designs into polished and engaging products
  • Engineered and implemented a robust CI/CD pipeline, automating the build and release process to improve team efficiency
  • Upgraded the studio's development tools and frameworks, standardizing best practices and enhancing team capabilities across all projects
UnityC#CI/CDGit
Unbound Game Studio

Game Developer

Unbound Game Studio

Jan 2022 May 2022 · Iran · full-time

Prototyping hyper-casual games and maintaining studio technical infrastructure.

  • Created hyper-casual game prototypes to test new concepts and mechanics
  • Maintained and supported successful old projects
  • Contributed to technical infrastructure, such as studio framework
UnityC#
Artman Game Studio

Game Developer

Artman Game Studio

Jun 2017 Nov 2019 · Iran · full-time

Performance optimization and multiplayer feature development for mobile racing games.

  • Engineered comprehensive performance optimizations to ensure smooth and stable frame rates on low-end mobile devices
  • Identified and resolved performance bottlenecks to ensure a positive user experience across various hardware specifications
  • Developed and integrated real-time online multiplayer features for a racing game, creating a seamless and competitive player experience
UnityC#MultiplayerMobile Optimization

Skills & Expertise

Technologies and tools I work with

Proficiency:Expert (90%+)Advanced (75%+)Intermediate (60%+)

Game Engines

Unity6y
Cocos Creator2y

Languages

C#6y
TypeScript2y

Web Technologies

WebGL3y
Pixi.js2y
Node.js2y

Tools

Git6y
SmartFoxServer2y
WebSocket2y

CI/CD

GitHub Actions2y
GitLab CI/CD2y
Jenkins1y
JetBrains TeamCity1y

Featured Projects

A selection of my recent work

TasoTakht
Featured

TasoTakht

Mobile GamesLive Service

A popular dice game with live service features and multiplayer functionality.

UnityC#SmartFoxServerLive Service
View Details
Mench | Ludo
Featured

Mench | Ludo

WebGL Games

Browser-based multiplayer board game built with WebGL technology.

UnityWebGLWebSocketMultiplayer
View Details
Nitro
Featured

Nitro

Mobile Games

High-performance mobile racing game optimized for low-end devices.

UnityC#MultiplayerMobile Optimization
View Details

Languages

EnglishProfessional
PersianNative

Education

Academic background and qualifications

Licentiate degree in Computer Games and Programming Skills

University of Applied Science and Technology

Tehran, Iran · 2020 - 2022

Get In Touch

Let's discuss your next project

Contact Information

Location

Tehran, Iran

Availability

Open to opportunities

Connect with me

Send a Message