Summary

My 6-year journey in game development has been an absolute passion project. I've spent my career deeply immersed in Unity, crafting a diverse portfolio that includes everything from quick and fun casual games to long-term, player-driven free-to-play live service titles. I've also loved venturing into the world of WebGL, using tools like Cocos Creator, Pixi.js, and Unity to bring games to life directly in the browser.

Experience

Senior Game Developer

Karizma Game StudioIran

Jun 2024Present
  • Engineered client-side multiplayer functionality for four game projects, integrating various back-end technologies like SmartFoxServer and WebSocket solutions
  • Led the full-cycle development of a successful spin-off game for the Quiz of Kings franchise, managing the project from concept to launch
  • Drove strategic development and live operations for three live service games, including a top-selling title on the Cafe Bazaar platform

Game Developer

Inex Game StudioIran

Jun 2022Jun 2023
  • Rapidly prototyped and iterated on hyper-casual game concepts, creating playable builds to evaluate new mechanics and market viability
  • Led the complete development lifecycle for a portfolio of casual games, translating publisher designs into polished and engaging products
  • Engineered and implemented a robust CI/CD pipeline, automating the build and release process to improve team efficiency

Game Developer

Unbound Game StudioIran

Jan 2022May 2022
  • Created hyper-casual game prototypes to test new concepts and mechanics
  • Maintained and supported successful old projects
  • Contributed to technical infrastructure, such as studio framework

Game Developer

Artman Game StudioIran

Jun 2017Nov 2019
  • Engineered comprehensive performance optimizations to ensure smooth and stable frame rates on low-end mobile devices
  • Identified and resolved performance bottlenecks to ensure a positive user experience across various hardware specifications
  • Developed and integrated real-time online multiplayer features for a racing game, creating a seamless and competitive player experience

Skills

Game Engines

Unity, Cocos Creator

Languages

C#, TypeScript

Web Technologies

WebGL, Pixi.js, Node.js

Tools

Git, SmartFoxServer, WebSocket

CI/CD

GitHub Actions, GitLab CI/CD, Jenkins, JetBrains TeamCity

Education

Licentiate degree in Computer Games and Programming Skills

University of Applied Science and Technology

2022

Languages

English (Professional), Persian (Native)